Anthromancer Is Finally Here!

Anthromancer Is Finally Here!

Today marks one of the biggest milestones in my life. After 7 long and uncertain years of development, my deepest passion has manifested a consumer product the likes of which I will be proud of until I draw my final breath. The Anthromancer tabletop entertainment experience is officially on sale to the general public for the first time, and I feel a cosmic weight lifted from my soul; like I can finally claim to have accomplished something meaningful.

If you would like to purchase a copy, you can do so here. I hope you will, and I hope you find it is worth every penny. There are only 1,000 copies available; I pray you get one before we sell out.

It's so strange to be here. There are so many thoughts roiling in my head about how to compose this entry, about the kinds of things to say. The things that brought me here; the things that led to this; the things I'm afraid of, and hopeful for, as the wheel of our brand begins to properly turn.

A game. An oracle. An album. A myth. Anthromancer. Be Moved.

For whatever reason I'm drawn to the fears, first and foremost. I'm afraid that I've done too much; that I've taken a perfectly acceptable gaming system and layered so much meditative depth on top of it that it will choke out the consumer success I need to see to have a good life. I'm afraid that *I* am too much; that my loquaciousness and uncompromising authenticity will infuriate people, that my insistence on tying crypto into everything will kill the brand, and that my attempt to turn myself into some kind of armchair-Jungian-Willy-Wonka-pop star will be received as empty narcissism. I'm afraid that this gargantuan creative undertaking will not be enough to 'put me on the map', and I will suffer the same fate as everyone else: death, and obscurity.

I suppose that's the joke.

It's all quite absurd, isn't it? Like, who is this product for? Board gamers? Occultists? Christians? Satanists? Audiophiles? The new age movement? Neoclassical philosophers and psychologists? I don't know. I didn't think about it. I just made it, with my own taste as my reference point, and hoped that I would find kinship with others like me, floating out there. I have faith that it will do just that.

Perhaps the greatest gift I received in working on Anthromancer was that the process helped me find my faith.

I could go on and on about it. I could really fill tomes with my hot air. I plan to. But for now, suffice to say that I am proud, I am relieved, and despite my apprehensions I am filled with faith that things are just getting started for Anthromancer.


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